Dave

I’ve been working on the guy since the beginning of last month on my free time, his name is Dave and it’s based on the concept art of Alfred Achiampong. Alfred was pretty gentle in let me do this 3D version of Dave and even more gentle for let me change the design of the shoulder a little bit.

For this project I did the sculpt, retopology/modeling, UVs and IDs in Blender 2.79b and all the texturing in Substance Painter. After that I’ve imported my scene in Blender 2.8 Alpha and worked on the materials, lighting, hair, render and compositing. I’ve also used the new subsurface distribution method Random Walk, wich is amazing. The eyes was done using the Auto Eye.

More images and breakdowns on my Artstation.