27 November, 2011

Blue Shark



This is something I started for the Blender Guru's underwater contest, but I didn't like my result, so I decided work a little bit more on this scene. The idea of this scene was create a blue shark in the middle of a fish shoal, in search for food.
I modeled the shark using a drawing I found on internet as reference, and a lot of images to try reproduce the underwater mood. For the ocean I create a plane and use displament with a procedural texture. The fish shoal was create using the particles system. And the compositing was made in Blender and a litte color correction in Photoshop.

2 comments:

  1. How did you get the caustics on the shark ?

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  2. I used a caustic generator program and used this texture in a spot light. I learn this in Venom's Lab tutorial made by Pablo Vazquez.

    http://www.youtube.com/watch?feature=player_detailpage&v=GdBf5CTTP2k#t=471s

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